

Sonic's speed and velocity don't reset when exiting debug.Debug mode follows the logic of Sonic 1.The explosion sprites are the ones in Sonic 1.The ground speed cap from Sonic 1 is still present.

The spike damage behavior works the same way it does in Sonic 1.Further, the sound for when Sonic spins in Sonic 1 is heard as there is not yet a specific sound effect for the spin dash. The spin dash is a work-in-progress, as Sonic and Tails can only charge it once.The sprite of him getting up would later be polished and reused for when Sonic leaves his "lying on ground" idle animation. There is a mechanic where Sonic rebounds off walls if he runs into them at high speeds, using sprites that became unused by the Simon Wai prototype.The music and invulnerability last until the end of the Act. Invincibility doesn't show the star effect, though the music is still played.2-Player mode is even less complete, due to all sorts of odd glitches and not being enabled for every Zone.The AI is also much simpler: Tails copies Sonic's moves and makes no attempt to keep up with him. If Tails gets hurt, he can lose rings for Sonic. Further, Tails cannot complete a level on his own, since the game only loads the signpost when Sonic approaches it. At this point in development, Tails is quasi-independent: Player 2 is able to control Tails, except he will also follow Sonic.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.

