
Total War: Shogun 2: In 2011, Creative Assembly brought players back to the series' original setting in Total War: Shogun 2. Combining the maps and factions of Warhammer 1 and Warhammer 2 into a single, gigantic sandbox campaign called Mortal Empires, Warhammer 2 allowed an unprecedented level of replayability, as well as a world that felt both dynamic and familiar. As well as a slew of quality-of-life improvements, Warhammer 2 featured something never before seen in a Total War game, a campaign that combined the content of two different titles. Total War: Warhammer 2: Total War: Warhammer may have been the series' first foray into fantasy, but it took until Warhammer 2 to show what the collaboration with Games Workshop could really do for Total War.
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Mods range from minor additions to complete reworks, with some of the most popular being the remake Stainless Steel, and the Lord of the Rings conversion Third Age: Total War. Contributing to this long life-span, Medieval 2 is also one of the most heavily-modded Total War titles. These improvements and a well-polished finish helped to cement Total War: Medieval 2's place as one of the fan-favorite Total War titles, with many players still returning to it 15 years later. On top of more diverse factions and armies, Medieval 2 featured more diplomacy options, an improved UI, smarter AI, and better balance in battles.

Although the game returned to the 11th to 15th century timeframe from the original Total War: Medieval, it massively expanded on Medieval's core features. Total War: Medieval 2: Released in 2006, Medieval 2 marked a major turning point in the Total War series.
